Graphics Design Verification Engineer
About the role
Role focuses on pre-silicon RTL verification of blocks in low power embedded graphics cores within Apple’s GPU designs. Requires deep understanding of micro-architecture, strong verification methodology, and collaboration with design, micro-architecture, and cross-functional teams. Lead top-level verification teams, architect test benches using UVM/SystemVerilog, and drive test plans, stimulus, coverage, and regression.
Responsibilities
- Lead top-level verification teams for logic blocks in graphics processing unit (GPU) designs.
- Own overall development, execution, and tracking of team's test plans.
- Architect test bench methodology using Universal Verification Methodology (UVM) and System Verilog components.
- Build testing stimulus, coverage, and regression strategy.
- Own and maintain test benches and BFMs.
- Debug simulation and silicon GPU failures.
- Drive discussions with design & micro-architecture teams, as well as with other multi-functional teams to coordinate verification efforts.
- Generate and present weekly status to GPU leadership team.
Qualifications
- BS + 10 years relevant experience
- Background in CPU or GPU architectures.
- Experience working with Verilog or other HDLs.
- Background in architecting test benches with System Verilog and UVM/OVM.
- Experience with constrained random verification process, functional and code coverage, ad assertion methodology.
- Experience in debugging complex design and environmental issues.
Skills
About Apple
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
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