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Graphics (GPU) Architectural Modeling Engineer

Apple· Hardware
Apply on company site
Hybrid (Orlando, Florida), Hybrid (Austin, Texas), Hybrid (Santa Clara, California)Full-timePosted 6mo ago

About the role

Pre-silicon functional and performance modeling of high-performance, power-efficient GPUs for Apple's SoC. Develop detailed architectural and micro-architectural models, validate and verify GPU designs, and drive HW/SW co-validation and modeling infrastructure across cross-functional teams.

Responsibilities

  • Drive the development, validation, and verification of advanced graphics processing unit (GPU) designs and architectures.
  • Drive and develop bit-accurate architectural models for hardware/software (HW/SW) co-validation.
  • Drive and develop timing-accurate architectural and micro-architectural models for performance validation and correlation.
  • Drive the triage of regression failures and debug failures to root cause.
  • Drive coding and modeling best-practices and improve modeling infrastructure.
  • Drive multi-functional teams to best practice HW and SW solutions.
  • Roll up and present results and recommendations while working closely and collaboratively across functional teams and organizations.

Qualifications

  • Experience in C++ Programming.
  • Experience with scripting languages Python, Ruby, or Perl.
  • Minimum of BS + 10 years of relevant experience.
  • Knowledge of GPU, CPU, or SIMD architectures.
  • Background in GPU Graphics Pipeline.
  • Background in CPU or GPU Memory Hierarchies.
  • Background in Advanced CPU Architecture and Micro-architecture.
  • Understanding of GP-GPU Compute.
  • Experience with the bring-up and debug of complex systems and micro-architectures.
  • Experience with turning architectural and micro-architectural specifications into executable C++ models.
  • Experience in performance analysis and debug.
  • Experience with HDLs, Verilog, System Verilog or VHDL.

Skills

Required:C++ programmingscripting languagesGPU/CPU/SIMD architecturesGPU Graphics PipelineMemory HierarchiesCPU Architecture/Micro-architectureGP-GPU ComputeSystem bring-up and debugModeling in C++Performance analysis and debuggingHDLs (Verilog/SystemVerilog/VHDL)
Last updated Jun 26, 2026. Interested? Apply on the company site.

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