GPU Top Design Engineer
About the role
Top Design team develops micro-architecture and RTL for critical top-level infrastructure IP within the UK GPU Design Centre, collaborating with graphics architecture, functional verification and physical design to deliver high-quality graphics IP while meeting performance, feature, timing, area and power goals. Responsible for complete IP blocks, system-level optimization, and full design flow from concept through physical design handoff, including GPU-level assembly and integration.
Responsibilities
- Micro-architecture development (for owned IP and system-level improvements)
- IP design and synthesis (owned blocks)
- Design clocking and reset distribution, perform CDC/RDC verification
- Contribute to GPU top-level assembly/integration
- Debug and analyse top-level design issues
- Prepare deliverables for physical design handoff
- Codeline management, supporting multiple products & chips
Qualifications
- Design experience including logic synthesis
- Proficiency in SystemVerilog/VHDL and revision control systems
- Strong problem-solving skills, ability to work across team boundaries and be productive under aggressive schedules
- Understanding of computer architecture
- Basic understanding of physical design
- Experience of scripting languages (for example Python/Ruby/Tcl)
Skills
About Apple
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