Graphics Architect
Apple· Hardware
Hybrid (London)Full-timePosted 6mo ago
About the role
Role on the GPU Platform Architecture team responsible for definition and tuning of Apple’s future GPU Core Architecture, collaborating across architecture, design and software to drive high-performance GPU solutions for iPhone, iPad and Mac.
Responsibilities
- Define and tune Apple’s future GPU Core Architecture.
- Collaborate with architecture, design and software partners to assess feasibility of new ideas and drive them through to product.
- Innovate to create solutions for tomorrow's problems focusing on the GPU processor and memory hierarchy.
- Work with experienced GPU architects, uArchitects & software teams across architecture to production."
Qualifications
- BS degree
- Experience in GPU/CPU architecture and micro-architecture design
- Experience working as part of large cross-functional teams
- Software skills and proficiency in C/C++ and a scripting language such as Python or Ruby
- Experience with creating adaptive or machine learning based algorithms
- Interpersonal skills and creativity to help the team solve design challenges
- Degree in Computer Science, Electrical Engineering or Computer Engineering or relevant experience
- Ability to travel internationally 3-5 times a year
- Proven ability to work with complex designs from architecture to production
Skills
Required:GPU/CPU architectureCross-functional collaborationC/C++Python or Ruby scripting
Nice to have:Machine learning / adaptive algorithms
Last updated Oct 2, 2026. Interested? Apply on the company site.
About Apple
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
AirPods Max 2Apple ArcadeApple CardApple Fitness+Apple MusicApple TVApple TV+Apple Watch Series 11
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