Graphics Emulation Test Bench and Infrastructure Architect
Apple· Hardware
Hybrid (Austin, TX)Full-timePosted 6mo ago
About the role
Role within Apple's GPU Design Verification and Validation organization focusing on pre-silicon validation of GPU architectures, building emulation models, and developing test benches and infrastructure to support functional verification, performance and power analysis, and silicon validation.
Responsibilities
- Architecting emulation and simulation test benches used by functional verification, performance analysis, and power analysis teams
- Planning top level improvements to test benches and mentoring/directing less experienced engineers
- Working with pre-silicon validation teams to develop and implement support plans
- Exploring and developing new technologies and methodologies to leverage simulation, emulation, and hardware acceleration for new applications
- Building simulation and emulation models, debugging build issues
- Running specified tests on appropriate platforms and debugging issues by capturing waveforms and writing triggers
- Responding to and working with vendor field service/AEs to address simulation and emulation HW/SW issues
- Creating automated verification flows for graphics verification
- Reporting status
- Growth opportunities within the team with increasing technical leadership responsibilities
Qualifications
- BS + 10 years of relevant experience
- Experience with complex bus protocols such as PCIe and AXI
- Experience in profiling and optimizing test bench components
- Experience with CPU and/or GPU architecture and micro architecture
- Experience with DPI/transactors
- Experience in writing behavioral and synthesizable RTL (SystemVerilog/Verilog)
- Experience with programming in one or more of the following languages: C/C++, Perl, Ruby, Python
- Demonstrated technical leadership in the area of test benches, emulation, and/or simulation
- Excellent planning, collaboration, and communication abilities
- Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities
- Ability to debug hardware issues from waveforms
- Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation
- Graphics knowledge; 3D graphics pipeline, OGL/OCL programming
- Ability to collaborate under tight schedules
Skills
Required:Test bench architectureEmulation/SimulationWaveform analysisRTL SystemVerilog/VerilogProgramming languages (C/C++, Python, Perl, Ruby)
Last updated Jul 3, 2026. Interested? Apply on the company site.
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