GPU Physical Design Engineer
Apple· Hardware
Austin, TXFull-timePosted 6mo ago
About the role
Role focused on physical design and large chip integration for Apple’s next-generation GPU. Responsible for implementing complete chip design from RTL to tapeout, collaborating across teams to optimize performance, power, and area (PPA) and driving PD methodologies and workflows.
Responsibilities
- - Work closely with the FE team to understand chip architecture and drive physical aspects early in design cycle.
- - Drive outstanding PD construction and optimization recipes for performance, power and Area (PPA).
- - Work on pioneering designs in the latest technology nodes.
- - Collaborate to drive methodologies and “best known methods” to streamline PD work, come up with guidelines and checklists, drive execution, and supervise progress.
- - Drive the work among place and route engineers, set goals and breakthroughs, plan short and long-term work, understand dependencies between different domains like top, STA, block PnR.
- - Lead and resolve design and flow issues related to physical design, identify potential solutions and drive execution.
Qualifications
- - Bachelors degree in Engineering or Computer Science required.
- - Experience or coursework in one or more of the following areas: physical design, synthesis, DFT or clocking.
- - Experience or coursework with digital logic design, RTL, CMOS transistor logics or VLSI concepts.
- - Experience with scripting languages such as TCL, Python, Perl or shell scripting.
- - Masters degree preferred.
- - We value ability in all aspects of ASIC implementation including Synthesis, DFT insertion, Floorplanning, Clock and Power distribution, Place and Route and all aspects of timing, electrical and physical signoff.
- - Experience working with EDA tools and exposure to their APIs.
- - Use design knowledge and innovative physical construction and optimization flows to push performance, power, and Area (PPA) of GPU designs.
- - Knowledge of multi-voltage, power gated, and power retention concepts will be an advantage.
- - Practical knowledge with hierarchical design approach, top-down design, budgeting, timing, and physical convergence will be an asset.
Skills
Required:Physical designSynthesisDFTClockingRTLScripting
Nice to have:EDA tools
Last updated Sep 18, 2026. Interested? Apply on the company site.
About Apple
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