Graphics (GPU) Performance Analysis Architect
Apple· Hardware
Orlando, FL, Austin, TX, Santa Clara, CAFull-timePosted 6mo ago
About the role
Role within the Silicon Technologies group focusing on performance analysis, tuning, and debugging for Apple’s future GPU architectures. Work with architecture, design, and software partners to ensure high-performance, power-efficient GPU solutions across Apple devices.
Responsibilities
- Developing performance test plans to validate GPU performance.
- Analyzing performance issues to identify hardware and software problems.
- Proposing novel hardware solutions to improve GPU performance.
- Developing tools to aid in the efficient measurement, communication and improvement of GPU performance.
- Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software.
Qualifications
- Experience in computer architecture.
- Experience innovating new GPU architecture, hardware or software features to improve performance.
- Experience in GPU performance analysis.
- Experience in programming with OpenGL/CL and/or Metal API.
- Programming skills in Python, C and C++.
- BS + minimum of 10+ years of relevant experience.
Skills
Required:Computer architectureGPU performance analysisOpenGL/CL and/or MetalPythonC/C++
Last updated Oct 23, 2026. Interested? Apply on the company site.
About Apple
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
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