Software Engineer ( Full Stack & Mobile / React Native )
About the role
Misprint is building a real-time, marketplace-driven platform for Pokémon cards. The Software Engineer will own mobile and core marketplace features using React Native, TypeScript, and data-backed backend (PostgreSQL/Supabase), collaborating closely with founders to improve buyer/seller experiences and marketplace liquidity.
Responsibilities
- Our iOS and Android apps built with React Native / Expo
- Core buyer and seller flows, including listing, browsing, offers, checkout, orders, and account experiences
- Mobile-first UX improvements across onboarding, discovery, search, card pages, collections, watchlists, and seller tools
- Product features that rely on PostgreSQL/Supabase data models, queries, permissions, and marketplace state
- Frontend polish, navigation, performance, and reliability across key user journeys
- Growth/product experiments that improve activation, conversion, retention, repeat purchase behavior, and marketplace liquidity
Qualifications
- Have 1+ years of software engineering experience, or equivalent experience building and shipping real products
- Have experience building and shipping React Native applications, ideally with Expo
- Are strong with React, TypeScript, modern frontend patterns, and mobile-first product development
- Are comfortable working with PostgreSQL, SQL queries, data models, and product logic
- Have good product taste and care about UX, speed, reliability, and polish
- Can take a product problem and turn it into a shipped feature
- Communicate clearly, operate independently, and document as you go
- Like owning outcomes, not just completing tickets
- Are excited by marketplaces, payments, pricing data, trading cards, collectibles, or Pokémon
- React Native, React, and PostgreSQL experience are required; Next.js a plus
Skills
Benefits
- Not specified in description

About Misprint
Misprint is building Robinhood for Pokemon cards
Misprint is an all-in-one marketplace that solves the biggest pain point in the collectibles world: opaque pricing. Collectors, investors, and hobbyists currently rely on scattered data from auction houses, online forums, and reseller platforms, making it difficult to know the true value of their items. Misprint streamlines the process by combining accurate pricing analytics with a seamless buy/sell marketplace, making it easier than ever to understand and monetize collectible assets. Existing marketplaces lack robust, real-time analytics because accurate valuations require deep expertise in both the collectibles domain and advanced pricing algorithms. Misprint’s unique blend of insider trading card knowledge and machine learning allows us to fill this gap. Building these pricing models requires extensive data infrastructure, deep domain expertise, and cutting-edge ML. Recent surges in the trading card market show that collectors crave transparent valuations. The global collectibles market is worth tens of billions of dollars. Eva has experienced the scale of this industry firsthand, generating $500k ARR within three months of taking her Pokemon card-selling side hustle full-time. With additional segments like sports cards, comics, and emerging collectible categories, the growth runway is immense. Co-founders Eva and Jon have been best friends since Exeter, combining finance expertise, a passion for collectibles, and mathematical rigor. By merging Goldman Sachs-level financial analytics with top-tier mathematical talent, Misprint is uniquely positioned to become the go-to platform for fair, transparent pricing in the collectibles space.
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