Graphics (GPU) Performance Modeling Engineer
Apple· Hardware
Santa Clara, California, Austin, Texas, Orlando, Florida$184.7k - $324.8k + bonusFull-timePosted 3mo ago
About the role
Performance modeling engineer focused on defining and optimizing Apple's GPU micro-architecture; responsible for C++-based modeling, data-driven analysis, and collaboration with GPU/SoC architects to improve simulators and performance models used for research, performance analysis, and microarchitecture tuning.
Responsibilities
- - C++ performance modeling of proposed architectural solutions and features.
- - Gathering, analyzing, and validating measured and simulated results to compare architectural design alternatives.
- - Carefully analyze and present results to enable data specific architecture/design.
- - Writing architectural specification documents in collaboration with engineers across different disciplines.
- - Work with the multi-functional teams to develop architectural solutions.
- - Improve Apple’s modeling platform by developing APIs, tools, and optimal standard examples that can be used throughout the company.
Qualifications
- Minimum of BS + 10 years of relevant experience.
Skills
Required:C++ programmingObject-oriented programmingScripting languagesPerformance/power simulation environmentsData structures and algorithmsSoftware design patternsComputer architecture / micro-architectureCommunication and collaboration
Benefits
- - Comprehensive medical and dental coverage
- - Retirement benefits
- - Range of discounted products and free services
- - Reimbursement for certain educational expenses including tuition
- - Potential discretionary bonuses or commission payments
- - Relocation assistance
- - Apple Employee Stock Purchase Plan and discretionary RSU awards
Last updated Oct 23, 2026. Interested? Apply on the company site.
About Apple
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