GPU Internships - Architecture Validation, Performance Modelling & Platform Architecture
Apple· Hardware
Hybrid (London / St Albans / Cambridge)internshipPosted 1mo ago
About the role
Internships in Architecture Validation, Performance Modelling and Platform Architecture within Apple’s UK GPU team. Positions based in London, St Albans, or Cambridge. Start dates Autumn/Winter 2026 or Spring/Summer 2027. Roles involve building models, analysing micro-architecture, and advancing GPU platform architecture for Apple Silicon GPUs.
Responsibilities
- Architecture Validation: build bit-accurate C/C++ models of the GPU or design workloads to verify new GPU features; identify bugs with verification and software teams; communicate recommendations to the wider team.
Qualifications
- Currently pursuing a BS, MS, or PhD in Computer Science, Electrical Engineering, Computer Engineering, Electrical and Computer Engineering, or related field
- Strong coding skills with C or C++
- Strong understanding of data structures, algorithms, and design patterns
- Curiosity about GPU/CPU/SOC architecture and micro-architecture
- Knowledge of scripting languages such as Perl, Python or Ruby
- Familiarity with SystemVerilog/Verilog/VHDL
- Prior experience on hardware architectural modelling and hardware description languages
- Experience with GPU APIs (Metal, DX12, Vulkan, CUDA, OpenGL, OpenCL)
- Knowledge of performance simulation environments
- Knowledge of software design patterns
Skills
Required:C/C++Data structures, algorithms, design patternsGPU/CPU/SOC architecture
Nice to have:Scripting languagesSystemVerilog/Verilog/VHDLGPU APIs
Benefits
- [Not explicitly listed in the provided description]
Last updated Oct 16, 2026. Interested? Apply on the company site.
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