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2027 Internship Software Engineer, Fleet Platform

Bedrock Robotics· Engineering
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New York, NYInternPosted 1mo ago

About the role

Internship role designing, building, and shipping a critical internal tool for Bedrock's Fleet Platform. You will work end-to-end with cross-functional teams to improve the lifecycle tooling for autonomous machines, with field exposure and hands-on production-oriented experience.

Responsibilities

  • Understand, design, and build an internal tool that addresses a key challenge in the robot lifecycle, and define what "done" means
  • Interview the people who'll actually use the tool and translate their pain into requirements
  • Build the tool end to end: data, backend, and interfaces, working with cross-functional teams to unblock yourself
  • Instrument usage so you can tell whether it's helping
  • Iterate fast on real feedback from real operators, traveling to the field if needed
  • Document and hand off so what you build survives past the summer

Qualifications

  • Currently pursuing a BS or MS in computer science, software engineering, or a related field, or equivalent hands-on building experience
  • Ability to design and build full-stack software applications
  • Proficiency in at least one high-level programming language (Python, Rust, C++, TypeScript, etc.)
  • Product sense: you'd rather ship the useful version than the elegant one
  • Comfort working with ambiguity and defining your own scope
  • Clear communication with teams outside engineering. Your users may operate excavators, repair hardware in the field, or work directly with customers.

Skills

Required:Full-stack software developmentProgramming languages
Last updated Oct 15, 2026. Interested? Apply on the company site.
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About Bedrock Robotics

Advanced Autonomy for the Built World

Advanced Autonomy for the Built World

AutonomyBedrock Operatorautonomyheavy machineryindustrial automationindustrial roboticsmachine intelligenceon-site autonomy

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