2027 Internship Software Engineer, Fleet Platform
New York, NYInternPosted 1mo ago
About the role
Internship role designing, building, and shipping a critical internal tool for Bedrock's Fleet Platform. You will work end-to-end with cross-functional teams to improve the lifecycle tooling for autonomous machines, with field exposure and hands-on production-oriented experience.
Responsibilities
- Understand, design, and build an internal tool that addresses a key challenge in the robot lifecycle, and define what "done" means
- Interview the people who'll actually use the tool and translate their pain into requirements
- Build the tool end to end: data, backend, and interfaces, working with cross-functional teams to unblock yourself
- Instrument usage so you can tell whether it's helping
- Iterate fast on real feedback from real operators, traveling to the field if needed
- Document and hand off so what you build survives past the summer
Qualifications
- Currently pursuing a BS or MS in computer science, software engineering, or a related field, or equivalent hands-on building experience
- Ability to design and build full-stack software applications
- Proficiency in at least one high-level programming language (Python, Rust, C++, TypeScript, etc.)
- Product sense: you'd rather ship the useful version than the elegant one
- Comfort working with ambiguity and defining your own scope
- Clear communication with teams outside engineering. Your users may operate excavators, repair hardware in the field, or work directly with customers.
Skills
Required:Full-stack software developmentProgramming languages
Last updated Oct 15, 2026. Interested? Apply on the company site.
About Bedrock Robotics
Advanced Autonomy for the Built World
Advanced Autonomy for the Built World
AutonomyBedrock Operatorautonomyheavy machineryindustrial automationindustrial roboticsmachine intelligenceon-site autonomy
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