Graphics (GPU) Performance Analysis Engineer
Apple· Hardware
Austin, Texas, Santa Clara, CaliforniaPosted 3w ago
About the role
Role in the Silicon Technologies group focusing on performance analysis, tuning, and debugging for Apple’s future GPU architectures, collaborating with architecture, design, and software teams.
Responsibilities
- Developing performance test plans to validate GPU performance.
- Analyzing performance issues to identify hardware and software problems.
- Proposing novel hardware solutions to improve GPU performance.
- Developing tools to aid in the efficient measurement, communication and improvement of GPU performance.
- Validating the functionality and quantify the performance benefit of the features and algorithms implemented in hardware and software.
Qualifications
- Experience or coursework in computer architecture.
- Experience with Verilog, C and C++.
- Experience with scripting language Python.
- Minimum BS degree.
- Experience in GPU architecture is a plus, but not required.
- We are looking for fast learners with good problem solving and analytical skills.
- Ability to work well in a team and be productive under aggressive schedules.
- Excellent communications skills, self-motivated and well organized.
Last updated Oct 2, 2026. Interested? Apply on the company site.
About Apple
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