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Early Career - GPU Physical Design Engineer

Apple· Hardware
Apply on company site
CambridgeFull-timePosted 2w ago

About the role

Role within Apple’s Silicon Technologies group focused on implementing complete chip designs from RTL to tape-out for next-generation GPUs, with emphasis on physical design, collaboration with Front-End, and driving PPA optimization and methodologies.

Responsibilities

  • Work closely with the Front-End team to understand chip architecture and drive physical aspects early in design cycle.
  • Drive best in class Physical Design construction and optimization recipes for performance, power and Area (PPA).
  • Collaborate to drive methodologies and “best known methods” to streamline PD work, come up with guidelines and checklists, drive execution.
  • Be focal point for place and route drive the work among place and route engineers, set goals and breakthroughs, plan short and long-term work, understand dependencies between different domains like top, STA, block Place & Route.
  • Manage and resolve design and flow issues related to physical design, identify potential solutions and drive execution.

Qualifications

  • BSc/MSEE/MEng/PhD or equivalent is required
  • Exposure in any aspects of ASIC implementation including Synthesis, DFT insertion, Floorplanning, Clock and Power distribution, Place & Route and all aspects of timing, electrical and physical signoff.

Skills

Required:SynthesisDFT insertionFloorplanningPlace & Route
Last updated Oct 9, 2026. Interested? Apply on the company site.

About Apple

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