Early Career - GPU Physical Design Engineer
Apple· Hardware
CambridgeFull-timePosted 2w ago
About the role
Role within Apple’s Silicon Technologies group focused on implementing complete chip designs from RTL to tape-out for next-generation GPUs, with emphasis on physical design, collaboration with Front-End, and driving PPA optimization and methodologies.
Responsibilities
- Work closely with the Front-End team to understand chip architecture and drive physical aspects early in design cycle.
- Drive best in class Physical Design construction and optimization recipes for performance, power and Area (PPA).
- Collaborate to drive methodologies and “best known methods” to streamline PD work, come up with guidelines and checklists, drive execution.
- Be focal point for place and route drive the work among place and route engineers, set goals and breakthroughs, plan short and long-term work, understand dependencies between different domains like top, STA, block Place & Route.
- Manage and resolve design and flow issues related to physical design, identify potential solutions and drive execution.
Qualifications
- BSc/MSEE/MEng/PhD or equivalent is required
- Exposure in any aspects of ASIC implementation including Synthesis, DFT insertion, Floorplanning, Clock and Power distribution, Place & Route and all aspects of timing, electrical and physical signoff.
Skills
Required:SynthesisDFT insertionFloorplanningPlace & Route
Last updated Oct 9, 2026. Interested? Apply on the company site.
About Apple
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
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