Mac Metal Framework and Compiler Engineer
Apple· London Mac Metal Framework and Compiler team
Hybrid (London)full-timePosted 2w ago
About the role
Mac Metal Framework and Compiler Engineer role focusing on delivering Mac-focused Metal framework and GPU compiler features, contributing to Metal API/ shading language design, development, and adoption, and improving the Apple graphics stack in performance and quality.
Responsibilities
- Contribute to Metal API and shading language feature design, development and adoption
- Be part of the wider team owning the Apple graphics stack working on quality and performance improvements.
Qualifications
- Solid practical knowledge of C++
- Understanding GPU architecture, programming model and modern graphics APIs
- Frontend or general compiler experience (LLVM/Clang, gcc etc.)
- Knowledge of GPU graphics programming & optimization techniques
- API Design experience
- Knowledge of Metal API and Metal Shading Language
Skills
Required:C++GPU architecture and graphics APIsCompiler experienceGPU graphics programming & optimizationAPI DesignMetal API and Metal Shading Language
Last updated Oct 9, 2026. Interested? Apply on the company site.
About Apple
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Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
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