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Research Scientist / Engineer, Robotics (CoRL Event 2026)

Apple· Software and Services
Apply on company site
Cupertino, CAFull-timePosted 3d ago

About the role

Research scientists and engineers with strong ML and robotics background to drive innovations in intelligent systems. Hands-on role integrating software and hardware to advance perception, control, and intelligence. Collaborate with world-class researchers, publish in top-tier venues. Opportunities across multiple robotics/ML domains.

Responsibilities

  • Designing and implementing AI/ML systems to solve real-world problems (Machine Learning Engineer)
  • Evaluating and debugging complex AI systems
  • Integrating intricate AI systems into a larger Robotics Software stack
  • Designing and implementing APIs (Robotics Software Engineer)
  • Designing and implementing tools such as visualizations, logging, and evaluation systems
  • Evaluating and debugging a complex AI systems
  • Integrating complex AI systems into a larger software stack
  • Designing and implementing a robust, real-time multi-object tracking system (Perception Algorithms Engineer)
  • Leveraging multimodal estimates (vision, audio, etc.) for robust high-fidelity estimation
  • Developing evaluation frameworks, datasets, metrics to benchmark model performance and edge cases
  • Integrating perception systems into a larger software stack with real-world constraints
  • Implement and train state-of-the-art ML models for perception and control (Research Scientist/Engineer, Robotics)
  • Optimize and deploy ML models on physical systems
  • Work with various sensor modalities
  • Troubleshoot across full stack from software to hardware
  • Implement and train ML models for tactile-enabled robotic systems (Tactile AI Research Engineer, Robotics)
  • Optimize and deploy models on physical systems ensuring sim-to-real transfer
  • Curate training data from simulation and real-world demonstrations
  • Collaborate across disciplines across stakeholders
  • Develop and maintain novel simulation architectures for tactile and robotic systems (Tactile Simulation Research Engineer, Robotics)
  • Optimize fidelity and performance of simulations
  • Calibrate and validate simulation models
  • Collaborate across disciplines

Qualifications

  • Bachelor’s, Master’s, or PhD in Computer Science, Controls, Electrical Engineering, Mechanical Engineering, Mechatronics, Robotics, or related field

Skills

Required:PythonC++Robotics perception and controlMachine learning deployment on physical systemsSoftware engineering
Nice to have:Sensor modalities (vision, audio, tactile)Simulation and sim-to-real transfer
Last updated Oct 23, 2026. Interested? Apply on the company site.

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