Research Scientist / Engineer, Robotics (CoRL Event 2026)
Apple· Software and Services
Cupertino, CAFull-timePosted 3d ago
About the role
Research scientists and engineers with strong ML and robotics background to drive innovations in intelligent systems. Hands-on role integrating software and hardware to advance perception, control, and intelligence. Collaborate with world-class researchers, publish in top-tier venues. Opportunities across multiple robotics/ML domains.
Responsibilities
- Designing and implementing AI/ML systems to solve real-world problems (Machine Learning Engineer)
- Evaluating and debugging complex AI systems
- Integrating intricate AI systems into a larger Robotics Software stack
- Designing and implementing APIs (Robotics Software Engineer)
- Designing and implementing tools such as visualizations, logging, and evaluation systems
- Evaluating and debugging a complex AI systems
- Integrating complex AI systems into a larger software stack
- Designing and implementing a robust, real-time multi-object tracking system (Perception Algorithms Engineer)
- Leveraging multimodal estimates (vision, audio, etc.) for robust high-fidelity estimation
- Developing evaluation frameworks, datasets, metrics to benchmark model performance and edge cases
- Integrating perception systems into a larger software stack with real-world constraints
- Implement and train state-of-the-art ML models for perception and control (Research Scientist/Engineer, Robotics)
- Optimize and deploy ML models on physical systems
- Work with various sensor modalities
- Troubleshoot across full stack from software to hardware
- Implement and train ML models for tactile-enabled robotic systems (Tactile AI Research Engineer, Robotics)
- Optimize and deploy models on physical systems ensuring sim-to-real transfer
- Curate training data from simulation and real-world demonstrations
- Collaborate across disciplines across stakeholders
- Develop and maintain novel simulation architectures for tactile and robotic systems (Tactile Simulation Research Engineer, Robotics)
- Optimize fidelity and performance of simulations
- Calibrate and validate simulation models
- Collaborate across disciplines
Qualifications
- Bachelor’s, Master’s, or PhD in Computer Science, Controls, Electrical Engineering, Mechanical Engineering, Mechatronics, Robotics, or related field
Skills
Required:PythonC++Robotics perception and controlMachine learning deployment on physical systemsSoftware engineering
Nice to have:Sensor modalities (vision, audio, tactile)Simulation and sim-to-real transfer
Last updated Oct 23, 2026. Interested? Apply on the company site.
About Apple
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
Discover the innovative world of Apple and shop everything iPhone, iPad, Apple Watch, Mac, and Apple TV, plus explore accessories, entertainment, and expert device support.
AirPods Max 2Apple ArcadeApple CardApple Fitness+Apple MusicApple TVApple TV+Apple Watch Series 11
More open roles at Apple
- Senior UI Software Engineer, Cocoa3d agoCupertino, CA · Software and Services
- AIML - Machine Learning Engineer, Visual Intelligence Technology3d agoHybrid (Cupertino/Santa Clara/SSeattle area (3 work locations)) · Visual Intelligence Technology
- Physical Design Methodology CAD Engineer3d agoHybrid (Sunnyvale, California), Hybrid (Austin, Texas) +3 more · Hardware Technology CAD team / Silicon Technologies group
- Sr. ML Optimization Engineer, ASE Efficiency3d agoHybrid (San Diego, CA) · Software and Services
- Sr. ML Optimization Engineer, ASE Efficiency3d agoHybrid (Seattle, WA) · Software and Services