Software Engineer, Systems
Meta· Engineering
Tel AvivFull-timePosted 3mo ago
About the role
Staff Systems Software Engineer to design and build foundational infrastructure powering products at scale. Architect and implement large-scale distributed systems, low-level platform components, and high-performance services. Drive reliability, performance, and scalability with cross-functional collaboration.
Responsibilities
- Architect and implement large-scale distributed systems and platform services that support high-throughput, low-latency workloads across Meta's product infrastructure
- Lead the technical design of systems components including storage layers, compute pipelines, networking abstractions, and service orchestration frameworks
- Identify and resolve systemic performance bottlenecks through instrumentation, profiling, and targeted optimization across the full systems stack
- Define and enforce service level objectives for owned systems, building dashboards, alerting pipelines, and runbooks to reduce mean time to mitigation during incidents
- Drive reliability improvements by reducing failure surface, designing resilient rollout strategies, and leading regular resiliency and overload testing exercises
- Collaborate with cross-functional partners across product engineering, infrastructure, and data science to align system architecture with evolving product and business requirements
- Establish and evolve coding standards, architectural patterns, and engineering best practices for systems development across the broader organization
- Leverage AI-assisted development workflows to accelerate design iteration, code generation, and systems analysis, applying sound judgment on when to rely on AI versus deep systems expertise
- Mentor other engineers on systems design principles, debugging methodologies, and production operations, and contribute to onboarding programs for new team members
- Lead incident retrospectives, identify root causes of complex production failures, and drive implementation of systemic improvements to prevent recurrence
Qualifications
- 8+ years of experience designing and implementing large-scale distributed systems, platform infrastructure, or systems software in production environments
- Experience leading major technical initiatives end-to-end, including architecture design, cross-team coordination, staged rollout, and post-launch reliability ownership
- Experience debugging complex, non-reproducible systems issues including concurrency bugs, memory management failures, and distributed consistency problems
- Experience defining service level objectives, building observability infrastructure, and driving reliability improvements across production systems
- Experience communicating technical architecture decisions and trade-offs in writing to both engineering and non-engineering stakeholders
Skills
Required:Distributed systems designSystems performance optimizationObservability and SRE practicesCross-functional collaboration
Benefits
- Not specified in the description
Last updated Oct 23, 2026. Interested? Apply on the company site.
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