Game Artist - Paper.io 2
Voodoo· Gaming
RemoteFull-timePosted 2mo ago
About the role
Role supporting the Art Director to ideate and execute the game’s vision, creating high-quality 3D/2D assets, UI integration in Unity, VFX, and iteration based on feedback and live data for Paper.io 2.
Responsibilities
- Support the Art Director in the ideation and execution of the game’s vision.
- Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
- Setup, integrate, and animate UI scenes in Unity.
- Create VFX's using particle system in Unity.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
Qualifications
- Strong Unity skills, with the ability to implement and optimise directly in engine.
- Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
- Capable of working with Maya for animation and rigging, and Blender for 3D modelling.
- Ability to create VFXs using Unity's particle system.
- Experience with A/B testing or working with LiveOps features.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Experience collaborating with cross-functional remote teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work.
- Fluent in English.
Skills
Required:Unity3D/2D asset creationUI animation in UnityVFX in UnityEnglish
Nice to have:Maya for animationBlenderA/B testing / LiveOps
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
Last updated Oct 22, 2026. Interested? Apply on the company site.
About Voodoo
Entertain the world
Voodoo is a global tech company that entertains the world through iconic apps and games. We empower bold creators to shape their ideas into hits.
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