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Game Artist - Paper.io 2

Voodoo· Gaming
Apply on company site
RemoteFull-timePosted 2mo ago

About the role

Role supporting the Art Director to ideate and execute the game’s vision, creating high-quality 3D/2D assets, UI integration in Unity, VFX, and iteration based on feedback and live data for Paper.io 2.

Responsibilities

  • Support the Art Director in the ideation and execution of the game’s vision.
  • Create high-quality 3D/2D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
  • Setup, integrate, and animate UI scenes in Unity.
  • Create VFX's using particle system in Unity.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.

Qualifications

  • Strong Unity skills, with the ability to implement and optimise directly in engine.
  • Excellent 3D /2D design skills, with a keen eye for visual hierarchy, composition, and readability.
  • Capable of working with Maya for animation and rigging, and Blender for 3D modelling.
  • Ability to create VFXs using Unity's particle system.
  • Experience with A/B testing or working with LiveOps features.
  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
  • Experience collaborating with cross-functional remote teams.
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work.
  • Fluent in English.

Skills

Required:Unity3D/2D asset creationUI animation in UnityVFX in UnityEnglish
Nice to have:Maya for animationBlenderA/B testing / LiveOps

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside
Last updated Oct 22, 2026. Interested? Apply on the company site.

About Voodoo

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Voodoo is a global tech company that entertains the world through iconic apps and games. We empower bold creators to shape their ideas into hits.

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