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Senior Game Designer (Multiplayer Gameplay Modes) - Paper.io 2

Voodoo· Gaming
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RemoteContractPosted 1mo ago

About the role

Senior Game Designer for Paper.io 2 multiplayer modes, responsible for designing, prototyping and iterating new and existing Paper Party modes within the Paper.io 2 universe, with hands-on Unity work when possible.

Responsibilities

  • Design and prototype new gameplay modes
  • Improve existing Paper Party modes
  • Define simple, readable rules for one-finger controls
  • Iterate quickly through testing, feedback and playtests
  • Balance accessibility, competition, pacing and replayability
  • Identify weak ideas early and confidently cut or reshape them
  • Work closely with the Paper.io 2 team to turn concepts into playable experiences
  • Document your designs clearly
  • Fine-tune modes directly in Unity whenever possible

Qualifications

  • 5+ years of experience in mobile F2P games, designing new games, gameplay modes or prototypes from scratch
  • Experience shipping player-facing content, ideally in mobile games
  • A strong understanding of multiplayer and competitive gameplay
  • A good sense of pacing, clarity and player motivation
  • A pragmatic and iterative approach: prototype, test, cut and retry
  • The ability to work independently and take full ownership
  • Strong English communication and collaboration skills
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work

Skills

Required:Game design for multiplayer modesPrototypingCommunication
Nice to have:Unity
Last updated Oct 22, 2026. Interested? Apply on the company site.

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