Graphics Engineer
San Jose$150k - $350kFull-timePosted 3w ago
About the role
Senior/Staff Graphics Engineer to own the graphics stack behind Hark's device display, including kernel GPU driver and userspace graphics stacks, on resource-constrained embedded platforms. Collaborates with Design and UX to bring real designs to the device with high performance and low latency.
Responsibilities
- Own Display & Graphics stack: Design, develop, and maintain the display pipeline across different embedded platforms
- Work directly with Design and with the UX engineers to get real designs onto the device at full fidelity.
- Performance Optimization: Analyze and optimize the graphics pipeline to ensure high performance, low latency, and efficient memory bandwidth across different graphics pipelines and architectures
- Establish the practices for graphics development, testing, performance regression, and CI.
Qualifications
- 7+ years of industry experience in graphics or UI engineering.
- Deep hands-on experience with Vulkan and OpenGL ES, including shader authoring (GLSL/SPIR-V) and render pipeline design.
- Strong experience with vector graphics rendering and animation.
- Proven track record on embedded or resource-constrained systems: limited RAM, limited GPU, real thermal envelope.
- Solid C++ and familiarity with Linux userspace development.
- Experience owning a UI framework or rendering engine that other engineers built on top of.
- Strong cross-functional communication.
Skills
Required:VulkanOpenGL ESShader programmingC++Linux user-space developmentUI framework / rendering engine ownership
Last updated Oct 1, 2026. Interested? Apply on the company site.
About Hark
building the most advanced personal intelligence in the world.
At Hark, we are building the most advanced personal intelligence in the world.
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