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Robotics Research Engineer, Teleoperation

Weave Robotics· Engineering
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Hybrid (San Francisco)Full-timePosted 2w ago

About the role

Role focused on end-to-end teleoperation systems for home robotics, combining HCI, sensing, ergonomics, and robotics to map human motion to bimanual robot motion, with emphasis on latency management, shared autonomy, and operator interfaces.

Responsibilities

  • Build the operator's visual interface. Applications for teleoperation: stereo video rendering inside motion-to-photon budgets, overlays for robot state and intent, and interface design that keeps operators oriented during long sessions, including for VR.
  • Own the input layer. Integrate and evaluate headsets, various controllers, and our leader hardware, and decide which input maps to which robot capability, partnering with the engineer building our leader devices.
  • Drive retargeting. Map operator motion to robot motion that respect the robot's limits while preserving the operator's intent, for both arms, torso, and base together.
  • Hide latency. Prediction, local simulation, and interpolation on the operator side so perceived delay stays below what operators notice, even when the physical loop is 60 to 150 ms.
  • Build shared autonomy. Blend operator input with autonomous assistance so that novice operators approach expert throughput and takeover between model and human is seamless in both directions.
  • Spec the operator station. Set the requirements for input rigs, displays, and full-shift ergonomics. Your findings drive what we build and who we hire next.
  • Ship it. Operators will use your systems every day. A tight iteration loop will make sure your research moves as fast as possible while having real world impact.

Qualifications

  • 3+ years in teleoperation, haptics, or closely allied control research. Publications welcome, but working systems in real settings count just as much.
  • Interactive systems competence. You've built VR, simulation, or game-engine software, or you're demonstrably able to own an operator-facing 3D interface.
  • Depth in the delay problem: you can explain when passivity-based methods are too conservative, what time-domain passivity buys you, and why a stable system can still feel dead.
  • Strong optimization-based control: differential IK, QP formulations, constraint handling at interactive rates.
  • Systems fluency: you profile end-to-end pipelines across device, network, and robot, and you respect where the milliseconds actually go.
  • Operator empathy. You’re hands-on and empirical as you refine your own system–both using it yourself and learning from others who do.

Skills

Required:Teleoperation and control systemsInteractive 3D interfacesDelay and stability analysisOptimization-based controlSystems integrationOperator empathy and empirical validation
Last updated Oct 7, 2026. Interested? Apply on the company site.
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About Weave Robotics

Personal robots for the home--that ship in 2025

Making the world’s first personal robot that's built for the home. Our robot, Isaac, will autonomously tidy up endless messes, fold laundry, and care for your home while you’re away, and we’re shipping our first 30 in fall of 2025.

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