Senior Research Engineer, Simulation
NVIDIA· Engineer, Sys SW
Santa Clara, CA$224k - $356.5kfull-timePosted 7mo ago
About the role
Senior or principal engineer specializing in physics simulation in NVIDIA's Generalist Embodied Agent Research (GEAR) group, focusing on multimodal foundation models, large-scale robot learning, embodied AI, and physical simulation for humanoid robotics and related projects.
Responsibilities
- Develop and maintain simulation environments built on frameworks like MuJoCo and Isaac Lab to support robotics research.
- Implement and test control algorithms and XR teleoperation interfaces for simulated robots.
- Build procedural generation pipelines for diverse environments, object layouts, and robot motions.
- Optimize GPU-based physics simulator performance for large-scale training workloads.
- Import, configure, and validate robot assets in USD format, ensuring successful sim2real transfer.
- Implement Sim2Real pipelines and deploy learned models to physical robots.
Qualifications
- Bachelor’s degree or above in Computer Science, Robotics, Engineering, or a related field
- 10+ years of full-time industry experience on robotics and/or physics simulation
- Proven experience with one or more physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo
- Deep knowledge of state-of-the-art simulation techniques (accurate contact dynamics for manipulation and locomotion, photorealistic rendering for perception)
- Expertise in generating simulation assets, task definitions, and building Gym-style APIs to support neural network training
Skills
Required:Physics simulationMuJoCoIsaac SimUSD asset handlingSim2Real
Nice to have:PyBulletReinforcement learning
Benefits
- equity
- benefits (see NVIDIA Benefits)
Last updated Jul 3, 2026. Interested? Apply on the company site.
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