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Senior Research Engineer, Simulation

NVIDIA· Engineer, Sys SW
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Santa Clara, CA$224k - $356.5kfull-timePosted 7mo ago

About the role

Senior or principal engineer specializing in physics simulation in NVIDIA's Generalist Embodied Agent Research (GEAR) group, focusing on multimodal foundation models, large-scale robot learning, embodied AI, and physical simulation for humanoid robotics and related projects.

Responsibilities

  • Develop and maintain simulation environments built on frameworks like MuJoCo and Isaac Lab to support robotics research.
  • Implement and test control algorithms and XR teleoperation interfaces for simulated robots.
  • Build procedural generation pipelines for diverse environments, object layouts, and robot motions.
  • Optimize GPU-based physics simulator performance for large-scale training workloads.
  • Import, configure, and validate robot assets in USD format, ensuring successful sim2real transfer.
  • Implement Sim2Real pipelines and deploy learned models to physical robots.

Qualifications

  • Bachelor’s degree or above in Computer Science, Robotics, Engineering, or a related field
  • 10+ years of full-time industry experience on robotics and/or physics simulation
  • Proven experience with one or more physics simulators such as MuJoCo, Isaac Sim, PyBullet, Drake, or Gazebo
  • Deep knowledge of state-of-the-art simulation techniques (accurate contact dynamics for manipulation and locomotion, photorealistic rendering for perception)
  • Expertise in generating simulation assets, task definitions, and building Gym-style APIs to support neural network training

Skills

Required:Physics simulationMuJoCoIsaac SimUSD asset handlingSim2Real
Nice to have:PyBulletReinforcement learning

Benefits

  • equity
  • benefits (see NVIDIA Benefits)
Last updated Jul 3, 2026. Interested? Apply on the company site.

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