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Senior Software Engineer, Graphics Performance

NVIDIA· Engineer, Sys SW
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Hybrid (Santa Clara, CA), Hybrid (Austin, TX), Remote$184k - $356.5kFull-timePosted 7mo ago

About the role

Join NVIDIA’s Linux Graphics driver team to design, develop, and deliver driver solutions for Vulkan/OpenGL graphics performance on Linux across current and future GPU designs. Focus on architecture, development, and maintenance of graphics software for professional and consumer workloads, collaborating with global teams.

Responsibilities

  • Define, design, and develop pioneering professional and consumer Linux Vulkan and OpenGL graphics software performance features.
  • Develop and maintain software technologies enabling and supporting NVIDIA's GPU hardware on Linux, ensuring top performance and cross-platform implementation.
  • Collaborate with internal teams across software, hardware, architecture, and OEM support.

Qualifications

  • Bachelor’s or higher in electrical engineering, computer science, or computer engineering (or equivalent experience).
  • 3+ years hands-on experience developing graphics OpenGL/Vulkan system-level software, especially for Linux OS.
  • 3+ years’ experience in graphics rendering, shader programming, compilers, and optimizations.
  • 8+ years of programming experience in C and C++.
  • Low-level Linux OS knowledge: memory/resource management, scheduling and process control, hardware virtualization.
  • Very good oral and written communication skills.
  • Self-motivated teammate with good attitude.

Skills

Required:OpenGLVulkanShader programmingC/C++Linux kernel / OS concepts

Benefits

  • equity
  • benefits (see NVIDIA benefits)
Last updated Jul 3, 2026. Interested? Apply on the company site.

About NVIDIA

World Leader in AI Computing

NVIDIA invents the GPU and drives advances in AI, HPC, gaming, creative design, autonomous vehicles, and robotics.

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