Lead 3D Artist - Social VR
About the role
Lead 3D Artist / Art Lead for Ruffnauts, a social VR game. Hands-on role responsible for creating, polishing, reviewing, optimizing, and shipping stylized 3D assets and ensuring visual consistency across 2D/3D/animations/VFX/UI for a fast-moving social VR title built for kids and teens. Contract-to-hire with potential to convert to full-time.
Responsibilities
- Create, polish, and optimize stylized 3D assets for Ruffnauts including stylized creatures, environments, cosmetics, and more
- Own day-to-day visual consistency and help raise the overall art quality bar across 2D, 3D, animations, VFX, and UI
- Improve worlds, biomes, hub spaces, props, cosmetics, pets, creatures, rewards, and shop items
- Review outsourced and contractor-created assets and give clear, actionable feedback
- Create simple briefs, references, and visual guidelines for internal and external contributors
- Bring assets into Unity and check scale, readability, performance, and implementation quality
- Collaborate with designers, engineers, animators, and technical artists to ensure assets are shippable on Meta Quest
- Make fast, pragmatic art decisions in a small team with shifting priorities and real player feedback
Qualifications
- Experience shipping optimized 3D content in a premium or F2P VR title on Meta Quest, PSVR2, or other VR platforms
- Strong portfolio of stylized, game-ready 3D art including character art and environment art on shipped indie, AA, or AAA titles
- Strong experience with Blender or similar tools
- Strong experience with Unity
- Strong modeling, texturing, material, and optimization skills
- Strong taste around stylized appeal, silhouette, color, readability, charm, and marketability
- Experience creating environments, props, cosmetics, characters, creatures, or other real-time 3D assets
- Understanding of VR, Meta Quest, mobile, or constrained-platform performance requirements
- Ability to review art, give clear feedback, and maintain consistency across multiple contributors
- Comfortable working hands-on in a small, fast-moving team
- Strong communication skills and ability to turn rough direction into shippable assets
Skills

About Vinci Games
Creating genre-defining multiplayer VR games.
Vinci Games (YC S22) is building the next generation of social multiplayer VR games. Our first title, Blacktop Hoops, became one of the highest-rated sports games on Meta Quest with a passionate global community and critical acclaim. Our second title, Ruffnauts, is already one of the fastest growing F2P releases of 2025 on Meta Quest, with 30K+ reviews at 4.9 stars in its first month of Alpha Early Access. Ruffnauts combines creature catching, chaotic physics, and Gorilla Tag style locomotion into a groundbreaking VR adventure. The company is led by CEO Nathaniel Ventura (ex-Oculus, Google, Meta) and CTO Maciej Szcześnik, former lead gameplay designer at CD Projekt Red for The Witcher series. Our mission is to create genre-defining VR experiences that bring millions of players together.
More open roles at Vinci Games
- Senior World / Level Designer & Artist - Social VR5mo agoHybrid (North America) · Engineering
- Senior Technical Artist, VFX & Interaction Systems - Social VR5mo agoHybrid (North America) · Social VR / Art & Tech
