Principal Architect, SoC and Systems Modelling
NVIDIA· Architect
Santa Clara, CA$272k - $431.3kFull-timePosted 3mo ago
About the role
Principal Architect for SoC and System performance modelling, focusing on modeling, analysis, and validation of chip & system architectures and features to advance performance and efficiency.
Responsibilities
- Modeling and analysis of SoC & Systems algorithms and features
- Work in a matrixed environment to document, design, develop tools to analyze and simulate, validate, and verify models
- Familiarize with the different models (functional and performance) used at NVIDIA and help with feature implementation as required
- Develop tests, test plans, and testing infrastructure for new architectures/features and code coverage analysis and reporting
- Mentor early engineers and help sustain good coding practices
- Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the change
Qualifications
- Bachelor's Degree (or equivalent experience) in Computer Science, Electrical Engineering or Computer Engineering
- 15+ years of relevant work experience or MS with 12+ years or PhD with 7+ years
- Strong programming ability: C++, C; build systems (CMAKE, make); toolchains (GCC, MSVC); libraries (STL, BOOST)
- Computer Architecture background with experience in modeling with C++ and/or SystemC (TLM); familiarity with Docker, Jenkins, Python, Perl
- Excellent communication and interpersonal skills; ability to work in a distributed team environment
Skills
Required:C++CSystemC/TLMBuild systemsToolchains
Nice to have:DockerJenkinsPythonPerl
Benefits
- Equity
- Benefits (as described by NVIDIA)
Last updated Oct 16, 2026. Interested? Apply on the company site.
About NVIDIA
World Leader in AI Computing
NVIDIA invents the GPU and drives advances in AI, HPC, gaming, creative design, autonomous vehicles, and robotics.
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