Genesis-World: Core Physics Engineer
Genesis· Engineering & Research
Bay AreaFull-timePosted 2mo ago
About the role
Core physics engineer role focused on pushing Genesis-World simulation capabilities forward—shipping production-ready, scalable, and flexible multi-physics simulation components used in robotics research and production pipelines.
Responsibilities
- Ship production-ready simulation capabilities that matter for the company's internal needs.
- Research applied end-to-end, from algorithm to merged, tested, documented code that real robot-learning pipelines depend on.
- Improve engine along five axes: speed, completeness, fidelity, versatility, and scalability.
- Validate physics across fidelity spectra, develop LOD, support heterogeneous environments, implement adaptive timesteps, and implement robust multi-solver coupling.
Qualifications
- A strong background in physics-based simulation, preferably related to robotics: RBD, FEM, MPM, SPH, IPC, XPBD, VBD, ABD, plus constrained optimization and numerical integration of stiff systems.
- Track record of shipping simulation code that others rely on in an engine, in industry, or in a research codebase used beyond its authors.
- Solid HPC programming (CPU and/or GPU), and an instinct for what makes a numerical method fast in practice.
- Rigor in validation: analytical closed forms, cross-engine consistency, real-world data.
Skills
Required:Physics-based simulationSimulation software development
Benefits
- Not specified in description.
Last updated Aug 20, 2026. Interested? Apply on the company site.
About Genesis
A new future is at hand.
We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI.
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