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Genesis-World: Core Physics Engineer

Genesis· Engineering & Research
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Bay AreaFull-timePosted 2mo ago

About the role

Core physics engineer role focused on pushing Genesis-World simulation capabilities forward—shipping production-ready, scalable, and flexible multi-physics simulation components used in robotics research and production pipelines.

Responsibilities

  • Ship production-ready simulation capabilities that matter for the company's internal needs.
  • Research applied end-to-end, from algorithm to merged, tested, documented code that real robot-learning pipelines depend on.
  • Improve engine along five axes: speed, completeness, fidelity, versatility, and scalability.
  • Validate physics across fidelity spectra, develop LOD, support heterogeneous environments, implement adaptive timesteps, and implement robust multi-solver coupling.

Qualifications

  • A strong background in physics-based simulation, preferably related to robotics: RBD, FEM, MPM, SPH, IPC, XPBD, VBD, ABD, plus constrained optimization and numerical integration of stiff systems.
  • Track record of shipping simulation code that others rely on in an engine, in industry, or in a research codebase used beyond its authors.
  • Solid HPC programming (CPU and/or GPU), and an instinct for what makes a numerical method fast in practice.
  • Rigor in validation: analytical closed forms, cross-engine consistency, real-world data.

Skills

Required:Physics-based simulationSimulation software development

Benefits

  • Not specified in description.
Last updated Aug 20, 2026. Interested? Apply on the company site.

About Genesis

A new future is at hand.

We are a new generation of robotics builders, united by a shared mission to push the boundaries of physical AI.

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