System Software Engineer – GPU and SOC (2027 RDSS Intern)
NVIDIA· Intern
Taipei, TaiwaninternPosted 1mo ago
About the role
Internship role in NVIDIA's GPU Software team focusing on system software for production GPU kernel drivers and embedded software, with emphasis on early modeling, firmware, performance and power management across GPU/SoC platforms.
Responsibilities
- Define, design, develop and verify features for next-gen GPU chips or new SoCs platforms in collaboration with HW Arch/System engineers and software teammates.
- Be heavily involved with early modeling and simulation to support GPU chip development.
- Follow the GPU/SoC platforms through the entire development process to customer products.
- Be heavily involved with early firmware, performance, power management, and system software required to produce products.
- Collaborate and communicate effectively with teams across the globe.
Qualifications
- Currently new BS, MS or PhD degree in Computer Engineering, Computer Science, or related field, or equivalent experience.
- Strong C programming, C++, low-level driver and x86, ARM or SoC system platform experience.
- Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals.
- Kernel experience with Linux, Android, Chrome, or Windows systems.
- Experience with complex system-level debugging.
Skills
Required:C programmingC++Low-level driver developmentx86/ARM/SOC platform experienceKernel/OS familiarity
Last updated Aug 28, 2026. Interested? Apply on the company site.
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