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Member of Technical Staff, Sandbox Infrastructure

SF Tensor· Sandbox Infrastructure
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San Francisco$275k - $315kFull-timePosted 1mo ago

About the role

Role within SF Tensor focused on building a serverless GPU container service and sandbox infrastructure to run our GPU compiler, model founder runs, and customer workloads across multiple vendors with high fidelity and live-migration capabilities.

Responsibilities

  • Extend our sandboxing stack to new vendors and accelerators
  • Build and maintain GPU virtualization below the runtime, including gVisor work at the driver and ioctl level
  • Make sandboxes first-class citizens on spot capacity, including preemption-aware scheduling, checkpointing and rescheduling
  • Support multi-GPU and multi-node sandboxes, including interconnects (NVLink, NVSwitch) and RDMA paths (InfiniBand, RoCE)
  • Own live migration end-to-end, including socket-preserving migration
  • Guarantee measurement and profiling fidelity as well as their isolation
  • Work directly with the compiler, post-training and kernel teams to ensure throughput is not capped by sandboxes

Qualifications

  • Strong low-level systems engineering background: Linux kernel internals, containers, namespaces, cgroups, syscall interception or hypervisors
  • Experience in GPU systems engineering: drivers, runtimes or scheduling on accelerator fleets
  • Experience with distributed systems failure modes: preemption, partial failure, checkpoint/restore
  • Proficiency in Go, C/C++ or Rust
  • Bias toward building the thing yourself when no vendor supports what you need

Skills

Required:Linux kernel internalscontainersGPU systems engineeringGoC/C++ or Rust

Benefits

  • Meaningful equity and benefits
  • relocation assistance (san Francisco office)
Last updated Oct 7, 2026. Interested? Apply on the company site.
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About SF Tensor

Infrastructure for AI labs to focus on research.

AI researchers should be pushing the boundaries of what's possible with new architectures and training methods. Instead, they waste weeks configuring cloud infrastructure, debugging distributed systems, and optimizing their GPU code. We know because we lived it: While training our own models across thousands of GPUs earlier this year, we spent more time fighting our infrastructure than doing actual research. That why we're building two things. First, Elastic Cloud: a managed platform that automatically finds the cheapest GPUs across all providers, handles spot instance preemption, and cuts compute costs by up to 80%. Second, automatic kernel optimization that makes training code run faster by modeling hardware topology, often beating hand-tuned implementations. The problem is that getting high performance across different hardware is genuinely hard. NVIDIA's CUDA moat exists because writing fast kernels requires deep expertise. Most teams either accept vendor lock-in or hire expensive kernel engineers. Our goal is to break the CUDA moat. The compute bottleneck is the biggest constraint on AI progress. NVIDIA can't manufacture enough GPUs, and their monopoly keeps prices astronomical. Meanwhile, AMD, Google, and Amazon are shipping capable alternative hardware that nobody uses because the software is too hard. We're breaking that moat. If we succeed, anyone will be able to train state-of-the-art models without thinking past their PyTorch code.

machine-learningopen-sourcecloud-computingai

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