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Senior DL Compiler Engineer -CUDA Tile

NVIDIA· Engineer, Sys SW
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Hybrid (Remote / Local), Santa Clara, CA$152k - $241.5kfull-timePosted 1mo ago

About the role

Software engineering role focused on CUDA Tile, a tile-based programming model for NVIDIA GPUs. Responsible for design and implementation of compiler transformations, MLIR-based dialects and lowering passes, and optimizing performance of tile-based kernels across multiple GPU architectures.

Responsibilities

  • Design and implement compiler transformations for CUDA Tile
  • Develop MLIR-based dialects and lowering passes
  • Optimize performance of tile-based kernels across multiple GPU generations
  • Define public APIs and craft compiler/optimization techniques
  • Perform performance optimization and general software engineering tasks

Qualifications

  • Bachelor’s, Master’s or Ph.D. in Computer Science, Computer Engineering or related field (or equivalent experience)
  • 3+ years of relevant work or research experience in compiler optimization, performance analysis and IR design
  • Ability to work independently, define project goals and scope, and lead development efforts
  • Excellent C/C++ programming and software design skills, including debugging, performance analysis, and test design
  • Strong interpersonal skills and ability to work in a dynamic product-oriented team

Skills

Required:C/C++ programmingCompiler optimization
Nice to have:MLIRCUDA / OpenCL

Benefits

  • equity
  • comprehensive benefits package (benefits URL provided)
Last updated Sep 4, 2026. Interested? Apply on the company site.

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