System Software Engineer - USB (RDSS Intern)
NVIDIA· Intern
Taipei, TaiwaninternPosted 4w ago
About the role
NVIDIA seeks a System Software Engineer to develop USB driver, firmware, and applications with high throughput and low latency. The role involves architecting, developing, and verifying innovative USB solutions, coordinating cross-team activities, and contributing to best practices in software development, testing, and release.
Responsibilities
- Architect and develop solution for real world USB problems
- Work towards enabling the best user experience by analyzing complex technical issues and independently drive resolution across multiple teams
- Work proactively with other engineering teams such as system architects, software/firmware engineers, HW/SW QA teams and application engineering teams to drive cross team dependency and schedule alignment, coordinate bring up progress and debug to meet production release timelines
- Contribute to best-practices for building, testing, and releasing software
Qualifications
- MS. in Electrical Engineering, Computer Science/Engineering
- Excellent programming skills in C and C++
- Knowledge of embedded or mobile system software
- Experience on Android and Embedded Linux OS
- Strong debugging skills from application to kernel level
- Ability and flexibility to work and communicate effectively in a multinational, multi-time-zone corporate environment
- Self-motivated, organized and proactive
Skills
Required:C/C++Embedded LinuxAndroidDebugging
Benefits
- Note: Benefits are not explicitly listed in the description.
Last updated Sep 25, 2026. Interested? Apply on the company site.
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