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System Software Engineer - USB (RDSS Intern)

NVIDIA· Intern
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Taipei, TaiwaninternPosted 4w ago

About the role

NVIDIA seeks a System Software Engineer to develop USB driver, firmware, and applications with high throughput and low latency. The role involves architecting, developing, and verifying innovative USB solutions, coordinating cross-team activities, and contributing to best practices in software development, testing, and release.

Responsibilities

  • Architect and develop solution for real world USB problems
  • Work towards enabling the best user experience by analyzing complex technical issues and independently drive resolution across multiple teams
  • Work proactively with other engineering teams such as system architects, software/firmware engineers, HW/SW QA teams and application engineering teams to drive cross team dependency and schedule alignment, coordinate bring up progress and debug to meet production release timelines
  • Contribute to best-practices for building, testing, and releasing software

Qualifications

  • MS. in Electrical Engineering, Computer Science/Engineering
  • Excellent programming skills in C and C++
  • Knowledge of embedded or mobile system software
  • Experience on Android and Embedded Linux OS
  • Strong debugging skills from application to kernel level
  • Ability and flexibility to work and communicate effectively in a multinational, multi-time-zone corporate environment
  • Self-motivated, organized and proactive

Skills

Required:C/C++Embedded LinuxAndroidDebugging

Benefits

  • Note: Benefits are not explicitly listed in the description.
Last updated Sep 25, 2026. Interested? Apply on the company site.

About NVIDIA

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NVIDIA invents the GPU and drives advances in AI, HPC, gaming, creative design, autonomous vehicles, and robotics.

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