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Senior GPU Compiler Development Engineer

NVIDIA· Engineer, Sys SW
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Hybrid (Bengaluru), Hybrid (Pune)full-timePosted 3w ago

About the role

Senior role leading design and development of NVIDIA’s Assembler and Disassembler for GPU compute, focused on binary analysis, instrumentation, and collaboration with GPU architecture, debugger/profiler teams to deliver high-quality code generation and performance tools for HPC, DL, and Autonomous Driving applications.

Responsibilities

  • Lead design and development of NVIDIA’s Assembler and Disassembler for GPU compute.
  • Work on binary analysis & instrumentation features like call graphs generation, program register usage and patching of GPU binaries
  • Work with GPU architecture and debugger/profiler development teams to understand their requirements and deliver new features & product improvements.
  • Collaborate closely with teams developing other related components to ensure compatibility, reliability, and high-quality code generation
  • Working with customers/partners to collect feedback and drive innovative ideas and features to incorporate into the product

Qualifications

  • BS or MS degree in Computer Science, Computer Engineering, or related fields with 8+ years of experience in low-level system SW development and a minimum of 6 years of development in compilers, assemblers, binary utilities, binary analysis tools
  • Good analytical and C/C++ programming skills
  • Experience in any one area of compiler development including feature support, code generation and compiler infrastructure
  • Good understanding of Assembly Language, Processor ISA (GPU ISA a plus) and processor architecture
  • Knowledge of object file formats such as ELF and debugging formats (DWARF)

Skills

Required:C/C++ programmingCompiler developmentAssembly Language
Last updated Oct 2, 2026. Interested? Apply on the company site.

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