Generalist Designer-Expression of Interest
Manizales, Colombiafull-timePosted 2w ago
About the role
Generalist Designers at Blind Squirrel Games work across ports, co-development, and full game development to shape engaging player experiences. This full-time onsite role is based in Manizales, Colombia, reporting to the Lead Designer within a collaborative, multidisciplinary team.
Responsibilities
- Participate in feature planning meetings and contribute to design discussions.
- Design, prototype, and implement gameplay mechanics, levels, UI/UX elements, combat systems, and narrative components.
- Collaborate with artists, engineers, and other designers to create a cohesive and engaging player experience.
- Develop design solutions that account for project goals, technical constraints, and production timelines.
- Gather and evaluate feedback from playtesting and other sources to inform design decisions.
- Iterate on designs to improve usability, pacing, balance, and player engagement.
- Design and balance gameplay systems to support a fun and fair player experience.
- Create and maintain comprehensive design documentation, including specifications, flowcharts, diagrams, and storyboards.
- Communicate design ideas and rationale clearly to stakeholders.
- Take ownership of assigned work and communicate progress, dependencies, and risks to the Lead Designer.
- Help resolve design and implementation challenges across disciplines.
- Contribute to feature direction, provide constructive feedback, and share knowledge as appropriate to your experience.
- Stay informed about industry trends and incorporate relevant best practices.
- Perform other relevant duties and responsibilities that support company, department, and project objectives.
Qualifications
- A minimum of three years of experience in the game industry or a related area; five or more years is expected for candidates considered for more senior-level responsibilities.
- A portfolio demonstrating strong design experience in interactive media, with the depth and complexity of work reflecting your experience.
- Experience contributing across multiple design disciplines, including gameplay mechanics, level design, UI/UX, combat, or narrative design.
- Ability to develop, document, prototype, implement, and iterate on design concepts within a collaborative production environment.
- Strong communication, problem-solving, and organizational skills.
- Greater ownership of complex features, independent design judgment, and the ability to guide and support other designers are expected for more senior-level responsibilities.
Skills
Required:Design collaborationPrototypingCommunicationOwnership
Last updated Oct 7, 2026. Interested? Apply on the company site.
About Blind Squirrel Games
We Help You Tell Big Tails
Global game development studio specializing in co-development, full builds, ports, and remasters for mobile, console, and PC. Trusted by publishers for 15+ years. Unity, Unreal, multiplayer, live ops.
game developmentco-developmentportsremastersmobileconsolePCUnity
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