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Mid-Level Technical Designer

Blind Squirrel Games· Development
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Manizales, Colombiafull-timePosted 1w ago

About the role

Mid-Level Technical Designer responsible for translating design goals into functional gameplay, collaborating across disciplines, and delivering cohesive player experiences on an onsite project based in Manizales, Colombia.

Responsibilities

  • Participate in feature planning meetings and discussions
  • Design, prototype, and implement various gameplay mechanics, levels, UI/UX elements, and narrative components
  • Collaborate with cross-functional teams, including artists, engineers, and other designers, to create a cohesive and engaging player experience
  • Iterate on design elements based on feedback from playtesting and other sources
  • Balance gameplay elements to ensure a fun and fair player experience
  • Deliver comprehensive design documentation (design specs, flowcharts, diagrams, storyboards) for each stage of the development process
  • Communicate design ideas and rationale clearly to stakeholders
  • Stay informed about industry trends and incorporate best practices into your work
  • Other relevant duties and responsibilities assigned to help complete company or department objectives.

Qualifications

  • 2+ years of experience in the game industry or related area
  • A portfolio demonstrating exemplary design experience working in interactive media
  • Familiarity with scripting and/or programming languages (e.g., C#, Python, Lua)

Skills

Required:Gameplay designDocumentationCollaboration
Nice to have:PrototypingProblem-solvingBalancing gameplay systems
Last updated Oct 14, 2026. Interested? Apply on the company site.

About Blind Squirrel Games

We Help You Tell Big Tails

Global game development studio specializing in co-development, full builds, ports, and remasters for mobile, console, and PC. Trusted by publishers for 15+ years. Unity, Unreal, multiplayer, live ops.

game developmentco-developmentportsremastersmobileconsolePCUnity

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