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Auckland, New Zealandfull-timePosted 2w ago

About the role

Producers guide development teams, solve production challenges, and help deliver ambitious games. Full-time position based in Auckland, New Zealand, with onsite requirement at the studio.

Responsibilities

  • Ensure development processes operate effectively and efficiently across assigned teams and project work.
  • Coordinate work across internal teams, external development partners, and clients.
  • Keep teams, studio leadership, and external stakeholders informed of project status, priorities, risks, and resource needs.
  • Work with project leads and stakeholders to establish scope, goals, schedules, and milestones.
  • Track progress toward deliverables, identify dependencies, and adjust plans collaboratively when priorities or requirements change.
  • Support resource planning to help projects meet schedule, budget, and quality expectations.
  • Identify, assess, and communicate risks, developing practical mitigation plans before issues affect delivery.
  • Address impediments to team success and coordinate timely resolution of production challenges.
  • Facilitate planning meetings, progress reviews, and other discussions that support clear decisions and accountability.
  • Maintain accurate project tracking, documentation, and reporting.
  • Support a culture of transparency, continuous improvement, and team empowerment.
  • Evaluate production processes and recommend improvements that strengthen collaboration and delivery.
  • Represent the needs of the project and team in internal and external discussions.
  • Manage and mentor production team members as appropriate to the role’s scope, supporting their development and career goals.
  • Perform other relevant duties and responsibilities that support company, department, and project objectives.

Qualifications

  • A minimum of three years of experience in a production role within game development or a related software development environment; five or more years of production experience in game development is expected for candidates considered for more senior-level responsibilities.
  • Experience coordinating development teams and delivering project work against established goals, schedules, and quality expectations.
  • Experience producing a AAA game through the full development cycle, including launch and post-launch support, is expected for candidates considered for more senior-level responsibilities.
  • Strong understanding of the functions and relationships between disciplines within a game development studio.
  • Understanding of game development methodologies and production processes.
  • Hands-on experience with project management tools such as Jira, Excel, Microsoft Project, or similar software.
  • Excellent communication, organizational, and prioritization skills.
  • Strong leadership and team-building abilities, with a collaborative approach to problem-solving.
  • Ability to identify risks, manage competing needs, and address issues with appropriate urgency.
  • Ability to maintain a broad view of project goals while attending to important details.
  • Greater ownership of project delivery, resource and budget planning, client relationships, and the management and mentoring of direct reports is expected for more senior-level responsibilities.
  • A passion for video games and a commitment to delivering high-quality work.

Skills

Required:Project managementCommunicationLeadershipRisk management
Last updated Oct 7, 2026. Interested? Apply on the company site.

About Blind Squirrel Games

We Help You Tell Big Tails

Global game development studio specializing in co-development, full builds, ports, and remasters for mobile, console, and PC. Trusted by publishers for 15+ years. Unity, Unreal, multiplayer, live ops.

game developmentco-developmentportsremastersmobileconsolePCUnity

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