Software Engineer III, Pixel Graphics
WarsawPLN 280k - PLN 287kFull-timePosted 2w ago
About the role
Google Pixel graphics software engineer role focused on GPU driver development within Pixel graphics stack, contributing to kernel and user-space GPU drivers, performance improvements, silicon bring-up, and collaboration with product and engineering teams to define GPU roles in future devices.
Responsibilities
- Develop Graphics Processing Unit (GPU) graphics and compute technologies spanning the full GPU software stack.
- Seek general solutions to problems, minimizing application or device-specific workarounds to serve users of all Pixel devices, including in-market devices.
- Help evaluate and bring-up devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs.
- Debug sophisticated user mode and kernel mode problems.
Qualifications
- Bachelor’s degree or equivalent practical experience.
- 2 years of experience in low level systems programming languages (e.g., C++ or C).
- 2 years of experience with working with embedded operating systems.
- Experience writing low-level graphics Application Programming Interface (API) code.
Skills
Required:Low-level systems programming (C/C++)Embedded operating systems
Nice to have:Graphics APIs (OpenGL ES, Vulkan, OpenCL)
Last updated Oct 23, 2026. Interested? Apply on the company site.
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