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Senior Software Engineer – WebRTC Streaming

NVIDIA· Engineer, Sys SW
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Hybrid (Remote / Local)$184k - $287.5kFull-timePosted 4d ago

About the role

Senior Software Engineer focused on WebRTC streaming with strong C++ skills to build ultra low-latency streaming systems, implement WebRTC and real-time protocols, contribute to standards, and drive networking and user-experience KPIs for NVIDIA GeForce Now.

Responsibilities

  • Design, develop, optimize, and debug C++ software for ultra low-latency streaming systems
  • Implement WebRTC and related real-time protocols and congestion-control algorithms from the ground up, working directly from specifications
  • Identify gaps in existing standards and develop solutions through protocol design, reference implementations, and contributions to IETF Internet-Drafts and RFCs
  • Define and implement KPIs for networking quality, streaming quality, and user experience
  • Integrate streaming software with platform services, connectivity layers, and/or automotive system components

Qualifications

  • Deep working knowledge of WebRTC architecture and internals
  • Hands-on experience across the transport, security, and media path — ICE, STUN/TURN, DTLS-SRTP, SCTP data channels, and RTP/RTCP with the feedback loop that drives pacing and bandwidth estimation
  • 8+ years of experience developing, optimizing, and debugging C++ software, along with a master’s degree in Computer Science or Electrical Engineering, or equivalent experience
  • Strong understanding of operating systems, multithreading, memory management, networking, and systems programming
  • Ability to debug complex issues across software, OS, media pipelines, platform, and hardware boundaries
  • Strong analytical and problem-solving skills, with a self-motivated approach

Skills

Required:C++WebRTCNetworking protocols (ICE, STUN/TURN, DTLS-SRTP, SCTP, RTP/RTCP)

Benefits

  • equity
  • comprehensive benefits package (benefits link)
Last updated Oct 23, 2026. Interested? Apply on the company site.

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