Senior Software Engineer – WebRTC Streaming
NVIDIA· Engineer, Sys SW
Hybrid (Remote / Local)$184k - $287.5kFull-timePosted 4d ago
About the role
Senior Software Engineer focused on WebRTC streaming with strong C++ skills to build ultra low-latency streaming systems, implement WebRTC and real-time protocols, contribute to standards, and drive networking and user-experience KPIs for NVIDIA GeForce Now.
Responsibilities
- Design, develop, optimize, and debug C++ software for ultra low-latency streaming systems
- Implement WebRTC and related real-time protocols and congestion-control algorithms from the ground up, working directly from specifications
- Identify gaps in existing standards and develop solutions through protocol design, reference implementations, and contributions to IETF Internet-Drafts and RFCs
- Define and implement KPIs for networking quality, streaming quality, and user experience
- Integrate streaming software with platform services, connectivity layers, and/or automotive system components
Qualifications
- Deep working knowledge of WebRTC architecture and internals
- Hands-on experience across the transport, security, and media path — ICE, STUN/TURN, DTLS-SRTP, SCTP data channels, and RTP/RTCP with the feedback loop that drives pacing and bandwidth estimation
- 8+ years of experience developing, optimizing, and debugging C++ software, along with a master’s degree in Computer Science or Electrical Engineering, or equivalent experience
- Strong understanding of operating systems, multithreading, memory management, networking, and systems programming
- Ability to debug complex issues across software, OS, media pipelines, platform, and hardware boundaries
- Strong analytical and problem-solving skills, with a self-motivated approach
Skills
Required:C++WebRTCNetworking protocols (ICE, STUN/TURN, DTLS-SRTP, SCTP, RTP/RTCP)
Benefits
- equity
- comprehensive benefits package (benefits link)
Last updated Oct 23, 2026. Interested? Apply on the company site.
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